![]() ![]() You earn nothing for beating people who are much lower ranked than you and a bunch if they have a lot of ladder points. The number of ladder points you earn depends on the total ladder points of the people you beat. In multiplayer Ladder Points (LP) are awarded at the end of each session, before the map changes. There are leader boards for the fastest times on each track and another leader board for the amount of SP people have. The amount of SP you get increases exponentially as you get higher up the leader boards. In single player you can set official times once every 5 minutes, your best official time is compared to other peoples best official times and you are awarded Skill Points (SP) based on the number of people you are faster than. There is a leader board for the number of medals you have. In the single player you earn medals by beating the stock tracks faster than the required times. There are a lot of different leader boards and things so I’m gonna break this down real deliberate like. Scores and RankingsĪll leader boards are broken down by World|Country|Region|Local Area, as well as buddy list rankings. Jeff Gerstmann is currently (April 2012) running the Giant Bomb Official Classic server that serves up hot/dumb tracks in both senses of the word. They all have their own track selection, plug-ins for keeping track of local records, track ratings ("karma" in TM lingo) and whatever else. ![]() Most servers are player run and heavily modded. Fan made track sharing websites like also a thing. File sizes are small and when you play online tracks will be uploaded to your computer automatically. Tracks in TM are made by sticking together pre-made blocks, this makes the track editor very accessible and tens of thousands of user made tracks exist. The tracks are full of stunts, loops, turbos and even wall-driving stretches. Laps is another game variant, it is for people who like NASCAR. Points are awarded based on position and the game ends when one person breaks the points limit. Rounds has every player starting at the same time and the round ending a set time after the first person has crossed the finish or when everyone has finished/given up. Tracks are quickly downloaded from the server due to their block format and custom content (such as sign textures, music and custom car models) are streamed to you as you race. The usual time attack mode gives you 6 minutes to set your best time before moving on to the next track. You can also play up to 4 players split screen.īy playing online you can join a server with up to 200 people (though ~80 is usually the most you’ll see) and watch them screw up and hit restart all around you in real time as they play. To get yourself on the leader boards you need to set an official time which can only be done once every 5 minutes and costs a small amount of in game currency. Single player has you driving to beat predefined medal times on Nadeo designed courses racing against the medal ghosts or against other players' uploaded ghosts that you can download from the in game leader boards. Restarting is quick and painless, and slamming into walls will slow you down only temporarily. You can race against other people but there is no contact, you’ll just pass straight through other drivers. The puzzle, stunts and platform modes of previous games in the series are gone here (though servers can still select stunt mode, no maps support it). TM2 is all about getting through all the check points (in any order) and crossing the finish line in as little time as possible. A Nadeo rep stated that due to the heavy integration of Maniaplanet and Steam's current policy, the game won't be available on Valve's service at launch. The game also relies on ManiaPlanet, a cross-game platform for all Nadeo games. Trackmania 2 is a download-only game and is available only through its official website: the price of US$ 19.99. This is the first environment of 3 that are intended to be released for TM2, which itself just part of ManiaPlanet, whatever that turns out to be. Set the fastest time you can on user generated tracks while other peoples ghost cars try to beat you. It features an American desert style environment as the setting for high-speed multiplayer time trial races over insane, improbable, stunt filled tracks. Developed by Nadeo for the PC, it is a full-fledged sequel to the popular online racing game TrackMania and its multiple expansions. Trackmania 2 was officially announced at Festival du Jeu Vidéo 2010 in Paris. ![]()
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